The numbers, as of 2026
Apple publishes one commitment: 90% of App Store submissions are reviewed in under 24 hours. Real-world tracking services put the current average between roughly 6 and 14 hours in the queue plus about an hour of actual review, meaning many apps are approved the same day.
Google Play publishes no target at all. In practice most submissions clear within hours to a few days, but policy-related reviews can run up to seven days or longer, and new accounts sometimes face extra scrutiny. Plan for a week on Android and you will rarely be disappointed.
What actually changes your wait
First-time submissions are the slowest: the store is learning who you are. Peak periods (after big OS releases, around holidays) add time on both stores. Incomplete submissions, like missing privacy answers, missing screenshots, or a vague description, are rejected or held, and every round-trip adds days, not hours.
The biggest lever is preparation: complete listing data, honest privacy labels, real screenshots, and a store description that matches what the app does.
The rejection traps that cost weeks
Apple rejects for missing or inaccurate privacy details, placeholder content, and broken login flows. Google Play rejects for policy issues around data safety, ads, and permissions. A rejection is not the end. You fix and resubmit, but each cycle means waiting again.
This is exactly why a builder's 'readiness gate' matters: if the tool checks the basics before you ever submit (icons approved, listing complete, privacy answers ready), you avoid learning about them from a rejection email two weeks later.
Tapbound's honest position
Tapbound cannot speed up Apple or Google. What it does is remove the self-inflicted delays: builds come out store-ready (correct formats, signed, stable identifiers), the readiness checklist in your dashboard flags what is missing before you submit, and the publishing guide walks the whole submission. Review time itself stays with the stores. Anyone telling you otherwise is selling something.